Spark



Spark is the foundation of a being's power. It comes from a piece of the Realm’s own Realmspark and thus grants the ability to influence the Realm itself. While this power starts out small, it will start to branch out very early on and has the ability to go either very diverse or very powerful depending on the one who tempers their Spark. Creatures from older Realms have a stronger Spark available for them from the start, but this also means their growth is limited to certain aspects. Younger or Fragmented Realms are not confined that way, but are weaker in general as a trade-off.

The Spark consists of a number of layers that influence its potential. They are the Kernel, Concepts and Laws. Furthermore, it's divided into Ranks, and each Rank can be split further into five Grades. Creatures belonging to Fragmented Realms have their Spark damaged in return, and so they are either unable to ignite it, or can only do it through very strict tribulations. Such Realms are generally looked down upon the rest and are much weaker, but with much broader potentials.

The powers granted by the Spark are generally dormant within a given being, who is unable to draw out their full power. However, this means the skills don’t incur any cost on the user as long they have Focus to share. Although they are able to go past the Focus or to even Awaken them and draw out the full potential of the Concept that was activating it. Using the abilities granted by a Spark in such way comes naturally with a cost since it enforces an empowered rewrite on reality itself.

There's a limit to how much each person can burden their system in that way and that's measured in Fatigue. Naturally, as one grows in power, this threshold is expanded. When modifying the reality, the power of one’s Spark is always checked against the targets, should the target be stronger or unwilling to comply they will completely resist the attempt at allowing the alteration to manifest. Because of this weaker Races tend to avoid indirect abilities and focus on direct combat methods.